I actually dig how the main campaign is treated as some sort of ‘Twilight Zone’-esque TV show complete with a host that directly addresses the player.
Every character was so well-designed and realized that I couldn’t help but be curious as to what they were all about. Studio Zero brings the rich visual flair and jazzy OST that are present in their Persona games to Catherine: Full Body. If you are familiar with developer Studio Zero / ATLUS’ work when it comes to presentation, then you’re in for a treat. Giving players an option to actually skip some levels (provided you’ve already earned its Gold reward) is a godsend to anyone who wants to view all possible endings.Īs someone who got to play Catherine for the first time, I can't help but reflect on how damn stylish this game is. With over thirteen different endings in the game's short but sweet story mode, Catherine: Full Body is just begging players to revisit its main campaign over and over. Your answers to these questions, as well as your replies to Katherine, Catherine, and certain other characters will affect the outcome of the game. There's also the confessional booth that will let you proceed onward, but only once you’ve answered some questions related to Vincent’s and the player's moral compass.
Clearing a level in the tower brings Vincent to a sort of resting spot where you can talk to other sheep, learn tips and tricks on how to manipulate blocks when tackling the puzzles, and buy items that will readily be available from the start the next time you play a level. Later on, the game introduces different kinds of blocks and items that will further challenge you. During Vincent’s nightmares, you’ll have to think and act fast as blocks below you will start falling take too long, and Vincent will plummet to the dreaded Game Over screen. Once Vincent goes home and falls asleep, the second part of Catherine kicks in. There’s also a Jukebox present for playing some sweet tunes, and an arcade game called “Rapunzel”, which is a de-make of Catherine’s own platform-puzzle sections, where your limitations are based on total movements, not time.
Drinking a lot also hilariously affects Vincent’s speed during the game’s nightmare puzzles. Drinking will let players learn what Vincent is thinking. It’s as fun as it is stressful.ĭuring the bar segments, you can drink alongside Vincent’s buddies. By night, you’ll be immersed in a time-sensitive 3D platform-puzzle tower game tasking you with manipulating blocks to create stairways up. It’s up to Vincent to stay alive and climb these gauntlets in his nightmares while trying to juggle and fix the mess he’s made in the real world.Ĭatherine: Full Body divides your in-game time between day and night: by day, the story will progress, you’ll get the occasional text and phone call from either Katherine or Catherine, and you’ll be getting to know fellow guests and friends in the Stray Sheep bar. Strangely enough, Vincent starts to have nightmares that involve himself and other men (shown to the player as anthropomorphic sheep) ascending a bizarre tower while running away from their own demons and horrors. One night at the Stray Sheep bar, he meets a mysterious woman named Catherine, who takes a liking to Vincent to the point of having an affair with him. Katherine is ready to settle and ring wedding bells, but Vincent just wants to live their mundane lives as is, albeit some job-related financial issues.
In Catherine: Full Body, you control Vincent Brooks, a 32-year old software programmer who is dealing with relationship issues with his longtime girlfriend Katherine.